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RE: Disabling DX Sound Hardware Acceleration in Vista Already have done that. That's why I'm asking here to begin with. Because the
obvious solution of tweaking settings in dxdiag doesn't work. Plus, from what
I've heard, Vista doesn't even have a run box anymore. So I'm looking for a
DX10/Vista equvilant of disabling the Sound Hardware acceleration.
"Konstantin Shishov" wrote:
> You can check DX configurations by -->RUN---> "dxdiag" ENTER
>
> And see what you can do as well as test it ...or disable
> --
> Microsoft MVP 1999-2002
>
>
> "alilly" wrote:
>
> > Ok, I myself am not running vista, but a friend of mine is, and we've got an
> > older game we'd like to play together. The game was made for Windows 98, so
> > it still runs fine on XP and even Vista. The only problem is there's a sound
> > issue with the game that makes the sound crackle and pop constantly, which is
> > very annoying, especially durring the cinematics in the start of the game. I
> > was able to fix this quite easily on my XP maching by going into dxdiag, then
> > to the sound tab, then turning the sound hardware acceleration off. Problem
> > solved, for me. However, as my friend is running Windows Vista, he has DX10,
> > and there's no option to turn the sound acceleration off. So my question is,
> > how do we make this work in vista, besides downgrading to DX9c (which I'm not
> > sure is possible in Vista), or downgrade to XP. Is it even possible to make
> > an adjustment like that anymore? |