I don't think there are 40,000 programers. 10,000 plus 30,000 program
managers, mayber.
"Stephan Schaem" <sschaem@sbcglobal.net> wrote in message
news:eiIvdLClGHA.3588@TK2MSFTNGP02.phx.gbl...
>
> "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
> news:O%23kISLAlGHA.3816@TK2MSFTNGP02.phx.gbl...
>> The difference is probably greater because it takes fewer lines of code
>> to do the same things in Visual Studio (or you can think of the API's as
>> being more powerful) today than it did in earlier editions.
>
> Yes, code obfuscating was greatly enhenced with C# and managed code 
> Ok 10,000,000 new lines of code... after 5 years with 40,000 programers?
> Thats 50 lines of code per programer per year... sound managable 
>
> Stephan
>
>
>>
>> "SAM-R" <SAM-R@news.postalias> wrote in message
>> news:eTfilu%23kGHA.3936@TK2MSFTNGP05.phx.gbl...
>>> Also there is something like 50,000,000 lines of code in Vista. That's
>>> 10,000,000 more lines of code that XP had.
>>> "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
>>> news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
>>>> This question keeps appearing in this and other ng's. I found the
>>>> following to be a very apt description of why bugswatting in Vista is
>>>> so tough:
>>>>
>>>> "Compared to the initial release of Windows XP, the sheer amount of
>>>> different hardware to be supported, as well as the almost infinite
>>>> combinations of hardware is proving to be quite a challenge for
>>>> Microsoft as well as the hardware vendors. One of the biggest hurdles
>>>> to be faced lies in the fact that it is impossible to find bugs, when
>>>> certain hardware does not work...."
>>>>
>>>> I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
>>>> released.
>>>>
>>>>
>>>
>>>
>>
>>
>