On Oct 9, 8:46 am, Penny <Pe...@xxxxxx> wrote:
Quote:
> Hi Andrew You sound as if you know a little about this stuff
> I have an origional Myst game (windows'95 I think) Will this be ok to play
> on my new laptop which supports vista home premium, will I need to change any
> settings? I'm a bit nervous of installing something that may disrupt
> everything
> Ta
>
>
>
> "Andrew McLaren" wrote: Quote:
> > "HeyBub" <hey...@xxxxxx> wrote ... Quote:
> > > Vista doesn't do 16-bit stuff. At all.
> Quote:
> > That is incorrect. What is your reason for claiming that Vista does not run
> > 16 bit applications?
> Quote:
> > 32-bit Vista runs 16 bit applications using the NTVDM ("NT Virtual DOS
> > Manchine") and, for 16-bit Windows apps, the WoW (Windows-on-Windows)
> > thunking layer.
> Quote:
> > Because of changes in the display model, Vista running with WDDM drivers
> > canot display character-mode applications full-screen. If (and only if) an
> > application requires full screen access to run, it cannot run on Vista; or
> > it must be run in an emulator likeDosBox, as Synapse Syndrome correctly
> > suggests. Vista using a non-WDDM display driver can also display DOS apps
> > full screen (although this is not a recommended solution for the OP).
> Quote:
> > DOS applications can run just fine in a Window; likewise 16 Windows apps.
> > For example, I always run a copy of VisiCalc.com (c.1981) on every new
> > version of Windows, to test backwards compatibility. It runs fine on Vista.
> Quote:
> > 64-bit Vista cannot run any 16 bit applications. This is an architectural
> > limitation of the CPU, and is also true for 64 bit XP and Server 2003.
> Quote:
> > Any DOS or Win3.x application is subject to all the usual compatibility
> > constraints when running on NT (eg cannot directly write to hardware
> > adresses etc). But apart from that, Vista has the same 16 bit compatiblity
> > as XP, Windows 2000 and NT 4.0 (in fact somewhat better, because there have
> > been numerous bug fixes to the NTVDM since NT 4.0).
> Quote:
> > Your statement is either wrong, or else you omitted important caveats
> > ("Vista doesn't do 16-bit stuff. At all. on 64 bit Vista. But 32 bit Vista
> > is fine"; etc).
> Quote:
> > --
> > Andrew McLaren
> > amclar (at) optusnet dot com dot au- Hide quoted text -
>
> - Show quoted text - The problem with Myst and the other Myst games is that they use
Quicktime. (Which is bad). If you have a newer version of Quicktime
than the one that came with Myst (Quicktime v2 or v3?) then you may
have problems. For those games that don't like never versions of
Quicktime I usually just run them in Vmware/VPC/Qemu.