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Old 10-10-2007   #9 (permalink)
Andre Da Costa[ActiveWin]


 
 

Re: Why Can't I Play old dos games in vista?

Also the DOS 16 bit subsystem is not supported in Vista. Best you play them
in VM with Windows 95 installed. Just download the free Virtual PC 2007 and
install Windows 95 and your favorite DOS games.
--
Andre
Blog: http://adacosta.spaces.live.com
My Vista Quickstart Guide:
http://adacosta.spaces.live.com/blog...3DB!9709.entry
<ronald.phillips@xxxxxx> wrote in message
news:1192044425.747613.231450@xxxxxx
Quote:

> On Oct 9, 8:46 am, Penny <Pe...@xxxxxx> wrote:
Quote:

>> Hi Andrew You sound as if you know a little about this stuff
>> I have an origional Myst game (windows'95 I think) Will this be ok to
>> play
>> on my new laptop which supports vista home premium, will I need to change
>> any
>> settings? I'm a bit nervous of installing something that may disrupt
>> everything
>> Ta
>>
>>
>>
>> "Andrew McLaren" wrote:
Quote:

>> > "HeyBub" <hey...@xxxxxx> wrote ...
>> > > Vista doesn't do 16-bit stuff. At all.
>>
Quote:

>> > That is incorrect. What is your reason for claiming that Vista does not
>> > run
>> > 16 bit applications?
>>
Quote:

>> > 32-bit Vista runs 16 bit applications using the NTVDM ("NT Virtual DOS
>> > Manchine") and, for 16-bit Windows apps, the WoW (Windows-on-Windows)
>> > thunking layer.
>>
Quote:

>> > Because of changes in the display model, Vista running with WDDM
>> > drivers
>> > canot display character-mode applications full-screen. If (and only if)
>> > an
>> > application requires full screen access to run, it cannot run on Vista;
>> > or
>> > it must be run in an emulator likeDosBox, as Synapse Syndrome correctly
>> > suggests. Vista using a non-WDDM display driver can also display DOS
>> > apps
>> > full screen (although this is not a recommended solution for the OP).
>>
Quote:

>> > DOS applications can run just fine in a Window; likewise 16 Windows
>> > apps.
>> > For example, I always run a copy of VisiCalc.com (c.1981) on every new
>> > version of Windows, to test backwards compatibility. It runs fine on
>> > Vista.
>>
Quote:

>> > 64-bit Vista cannot run any 16 bit applications. This is an
>> > architectural
>> > limitation of the CPU, and is also true for 64 bit XP and Server 2003.
>>
Quote:

>> > Any DOS or Win3.x application is subject to all the usual compatibility
>> > constraints when running on NT (eg cannot directly write to hardware
>> > adresses etc). But apart from that, Vista has the same 16 bit
>> > compatiblity
>> > as XP, Windows 2000 and NT 4.0 (in fact somewhat better, because there
>> > have
>> > been numerous bug fixes to the NTVDM since NT 4.0).
>>
Quote:

>> > Your statement is either wrong, or else you omitted important caveats
>> > ("Vista doesn't do 16-bit stuff. At all. on 64 bit Vista. But 32 bit
>> > Vista
>> > is fine"; etc).
>>
Quote:

>> > --
>> > Andrew McLaren
>> > amclar (at) optusnet dot com dot au- Hide quoted text -
>>
>> - Show quoted text -
>
> The problem with Myst and the other Myst games is that they use
> Quicktime. (Which is bad). If you have a newer version of Quicktime
> than the one that came with Myst (Quicktime v2 or v3?) then you may
> have problems. For those games that don't like never versions of
> Quicktime I usually just run them in Vmware/VPC/Qemu.
>
>

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