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| | #1 (permalink) |
| | how can I find out if an 3D object is visible in the Viewport3D Hello, I want to find out if an 3D object, that is in ViewPort3D, is visible. But I doesn't mean the visibility itself, I want to figure out if an object is out of visible area of ViewPort3D ( is out of cliiping area)? Can I discover this information from any classes? Thanks for help. |
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| | #2 (permalink) |
| | Re: how can I find out if an 3D object is visible in the Viewport3D No, sorry. Jordan "AlexB" <AlexB@discussions.microsoft.com> wrote in message news:77A876B2-7C1F-47A8-81D0-81F612F9BD0A@microsoft.com... > Hello, > > I want to find out if an 3D object, that is in ViewPort3D, is visible. But > I > doesn't mean the visibility itself, I want to figure out if an object is > out > of visible area of ViewPort3D ( is out of cliiping area)? Can I discover > this > information from any classes? > > Thanks for help. |
My System Specs![]() |
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