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| | #1 (permalink) |
| | 2d control in 3d ViewPort Hi! Does anyone know a way to use 2d controls (lists,buttons) in a 3d environment (inside a ViewPort) ? I am currently experimenting with VisualBrush but it puts only the aspect of the control on a 3d object. I would like to have everything( events, mouse interaction, etc). Tanx alot! |
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| | #2 (permalink) |
| | Re: 2d control in 3d ViewPort Unfortunately, we don't have an interactive VisualBrush on 3D in V1. You aren't the first person to expect this to work ![]() If you're really interested, you may be able to pull it off yourself. RayMeshGeometry3DHitTestResult's VertexIndex and VertexWeight information will let you figure out the texture coordinate of where you clicked then, with some considerable work, you could find what control is there and interact with it. Jordan <sbarlea@gmail.com> wrote in message news:1155808479.291010.259210@p79g2000cwp.googlegroups.com... > Hi! > > Does anyone know a way to use 2d controls (lists,buttons) in a 3d > environment (inside a ViewPort) ? I am currently experimenting with > VisualBrush but it puts only the aspect of the control on a 3d object. > I would like to have everything( events, mouse interaction, etc). > > Tanx alot! > |
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| | #3 (permalink) |
| | Re: 2d control in 3d ViewPort Will this be implemented in the final version of WPF then? Jordan Parker [MSFT] wrote: > Unfortunately, we don't have an interactive VisualBrush on 3D in V1. You > aren't the first person to expect this to work ![]() > > If you're really interested, you may be able to pull it off yourself. > RayMeshGeometry3DHitTestResult's VertexIndex and VertexWeight information > will let you figure out the texture coordinate of where you clicked then, > with some considerable work, you could find what control is there and > interact with it. > > Jordan > > <sbarlea@gmail.com> wrote in message > news:1155808479.291010.259210@p79g2000cwp.googlegroups.com... > > Hi! > > > > Does anyone know a way to use 2d controls (lists,buttons) in a 3d > > environment (inside a ViewPort) ? I am currently experimenting with > > VisualBrush but it puts only the aspect of the control on a 3d object. > > I would like to have everything( events, mouse interaction, etc). > > > > Tanx alot! > > |
My System Specs![]() |
| | #4 (permalink) |
| | Re: 2d control in 3d ViewPort Interactive 2d inside a 3d scene is not part of this version of WPF (.NET Framework 3.0). It's common request and a killer feature, but unfortunately it's not part of this release. -Adam Smith [MS] <sbarlea@gmail.com> wrote in message news:1155882658.681925.53020@p79g2000cwp.googlegroups.com... > Will this be implemented in the final version of WPF then? > > Jordan Parker [MSFT] wrote: >> Unfortunately, we don't have an interactive VisualBrush on 3D in V1. You >> aren't the first person to expect this to work ![]() >> >> If you're really interested, you may be able to pull it off yourself. >> RayMeshGeometry3DHitTestResult's VertexIndex and VertexWeight information >> will let you figure out the texture coordinate of where you clicked then, >> with some considerable work, you could find what control is there and >> interact with it. >> >> Jordan >> >> <sbarlea@gmail.com> wrote in message >> news:1155808479.291010.259210@p79g2000cwp.googlegroups.com... >> > Hi! >> > >> > Does anyone know a way to use 2d controls (lists,buttons) in a 3d >> > environment (inside a ViewPort) ? I am currently experimenting with >> > VisualBrush but it puts only the aspect of the control on a 3d object. >> > I would like to have everything( events, mouse interaction, etc). >> > >> > Tanx alot! >> > > |
My System Specs![]() |
| | #5 (permalink) |
| | Re: 2d control in 3d ViewPort MS will not have the feature in V1, but other 3rd parties are working on this. Rezn8 showed off a prototype version a few months ago. You will want to keep an eye out on the control vendors, and perhaps contact them to see if you can buy something from them for your app. This solution is more of a stop gap measure until the full fledged feature comes out in WPF V2...but there is a high demand for this feature, and I expect the demand to get filled in some way. "sbarlea@gmail.com" wrote: > Will this be implemented in the final version of WPF then? > > Jordan Parker [MSFT] wrote: > > Unfortunately, we don't have an interactive VisualBrush on 3D in V1. You > > aren't the first person to expect this to work ![]() > > > > If you're really interested, you may be able to pull it off yourself. > > RayMeshGeometry3DHitTestResult's VertexIndex and VertexWeight information > > will let you figure out the texture coordinate of where you clicked then, > > with some considerable work, you could find what control is there and > > interact with it. > > > > Jordan > > > > <sbarlea@gmail.com> wrote in message > > news:1155808479.291010.259210@p79g2000cwp.googlegroups.com... > > > Hi! > > > > > > Does anyone know a way to use 2d controls (lists,buttons) in a 3d > > > environment (inside a ViewPort) ? I am currently experimenting with > > > VisualBrush but it puts only the aspect of the control on a 3d object. > > > I would like to have everything( events, mouse interaction, etc). > > > > > > Tanx alot! > > > > > |
My System Specs![]() |
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