Windows Vista Forums
Vista Forums Home Join Vista Forums Windows 7 Forum Vista Tutorials Tags
Welcome to Windows Vista Forums. Our forum is dedicated to helping you find solutions with any problems, errors or issues you are experiencing with Windows Vista. The Vista forum also covers news and updates and has an extensive Windows Vista tutorial section that covers a wide range of tips and tricks.

Go Back   Vista Forums > Misc Newsgroups > Avalon

Vista - WPF interop with DirectX and OpenGL?

 
 
Old 05-22-2007   #1 (permalink)
Robin


 
 

WPF interop with DirectX and OpenGL?

I understand the WPF has interop capabilities that allows a win32 HWND
to be embedded in a WPF application and vice-versa but because WPF
implements its compositing using DirectX9 (and a win32 HWND could use
e.g. GDI) these windows cannot overlap without suffering nasty
rendering artefacts.

What is the extent of this? E.g. is is possible to create a WPF frame
window and embed a DirectX rendered win32 HWND (assuming there are no
WPF context menu type pop-ups that would cause WPF elements to overlap
the hwnd)?

Similarly could such a window use OpenGL instead of DirectX?
Even under Windows XP?

I'd appreciate any insight into the practical limitations of these
issues.
Thanks!
-
Robin Charlton


My System SpecsSystem Spec
 

Thread Tools


Similar Threads
Thread Forum
Can your play DirectX 9c games with DirectX 10? General Discussion
Microsoft.VirtualServer.Interop.dll and the Microsoft.VMRCClientControl.Interop.dll Virtual Server
Using an interop assembly with interop dependencies PowerShell
ATI OpenGL Drivers Vista Games
JK2 and OpenGL subsystem Vista Games


Vista Forums is an independent web site and has not been authorized,
sponsored, or otherwise approved by Microsoft Corporation.
"Windows Vista", the Start Orb, and related materials are trademarks of Microsoft Corp.
© Designer Media Ltd

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46