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| Guest | Questions on Slider.ValueChanged From before, I'm trying to write a sinewave graphing program. I want the wave to move across the screen with time, and I want the speed at which it moves to be controlled by a slider. Right now, I have an EventTrigger-Storyboard combination inside my slider's triggers property; the event trigger fires on ValueChanged, and it starts a storyboard that has a DoubleAnimation that increases the sinewave's Time property; my problem is that when ValueChanged fires, the value hasn't changed yet; if I drag it, the problem isn't noticable, but if I click on the rail (to make the slider jump), the wavespeed stays the same. I click again, the thing goes to the speed it *should* have been at before. How can I accomplish what I'm looking to do? Am I on the right track? Should I be doing something else? Thanks, Nick |
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