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| | #1 (permalink) |
| Guest | DiffuseMaterial and GeometryModel3D SDK Problem My attampt to associate a material (VisualBrush) with the mesh geomerty failes. Nothing shows up; ImageSource imageSource = new BitmapImage(new Uri(@"C:\done.JPG")); ImageBrush imageBrush = new ImageBrush(imageSource); Material diffuseMaterial = new DiffuseMaterial(imageBrush); GeometryModel3D geometryModel3D = new GeometryModel3D(meshGeometry3D, diffuseMaterial); Model3DGroup model3DGroup = new Model3DGroup(); model3DGroup.Children.Add(geometryModel3D); On the other hand, a solid color brush works fine Material diffuseMaterial = new DiffuseMaterial(new SolidColorBrush(Colors.DarkKhaki)); |
| | #2 (permalink) |
| Guest | Re: DiffuseMaterial and GeometryModel3D SDK Problem TextureCoordinates! "Roman" <Roman@discussions.microsoft.com> wrote in message news:CF952186-8DFA-4D55-8697-0E5B3EBED297@microsoft.com... > My attampt to associate a material (VisualBrush) with the mesh geomerty > failes. Nothing shows up; > > ImageSource imageSource = new BitmapImage(new Uri(@"C:\done.JPG")); > ImageBrush imageBrush = new ImageBrush(imageSource); > Material diffuseMaterial = new DiffuseMaterial(imageBrush); > GeometryModel3D geometryModel3D = new GeometryModel3D(meshGeometry3D, > diffuseMaterial); > Model3DGroup model3DGroup = new Model3DGroup(); > model3DGroup.Children.Add(geometryModel3D); > > On the other hand, a solid color brush works fine > > Material diffuseMaterial = new DiffuseMaterial(new > SolidColorBrush(Colors.DarkKhaki)); > |
| | #3 (permalink) |
| Guest | Re: DiffuseMaterial and GeometryModel3D SDK Problem Couldn't find any code examples. Do you have any? "Jason [Mobiform]" wrote: > TextureCoordinates! > > > "Roman" <Roman@discussions.microsoft.com> wrote in message > news:CF952186-8DFA-4D55-8697-0E5B3EBED297@microsoft.com... > > My attampt to associate a material (VisualBrush) with the mesh geomerty > > failes. Nothing shows up; > > > > ImageSource imageSource = new BitmapImage(new Uri(@"C:\done.JPG")); > > ImageBrush imageBrush = new ImageBrush(imageSource); > > Material diffuseMaterial = new DiffuseMaterial(imageBrush); > > GeometryModel3D geometryModel3D = new GeometryModel3D(meshGeometry3D, > > diffuseMaterial); > > Model3DGroup model3DGroup = new Model3DGroup(); > > model3DGroup.Children.Add(geometryModel3D); > > > > On the other hand, a solid color brush works fine > > > > Material diffuseMaterial = new DiffuseMaterial(new > > SolidColorBrush(Colors.DarkKhaki)); > > > > > |
| | #4 (permalink) |
| Guest | Re: DiffuseMaterial and GeometryModel3D SDK Problem Jason, I fugured it out. It works. Thanks "Jason [Mobiform]" wrote: > TextureCoordinates! > > > "Roman" <Roman@discussions.microsoft.com> wrote in message > news:CF952186-8DFA-4D55-8697-0E5B3EBED297@microsoft.com... > > My attampt to associate a material (VisualBrush) with the mesh geomerty > > failes. Nothing shows up; > > > > ImageSource imageSource = new BitmapImage(new Uri(@"C:\done.JPG")); > > ImageBrush imageBrush = new ImageBrush(imageSource); > > Material diffuseMaterial = new DiffuseMaterial(imageBrush); > > GeometryModel3D geometryModel3D = new GeometryModel3D(meshGeometry3D, > > diffuseMaterial); > > Model3DGroup model3DGroup = new Model3DGroup(); > > model3DGroup.Children.Add(geometryModel3D); > > > > On the other hand, a solid color brush works fine > > > > Material diffuseMaterial = new DiffuseMaterial(new > > SolidColorBrush(Colors.DarkKhaki)); > > > > > |
| | #5 (permalink) |
| Guest | Re: DiffuseMaterial and GeometryModel3D SDK Problem DanLehen has a good explanation of texture coordinates here: http://blogs.msdn.com/danlehen/archi...06/489627.aspx Jordan "Roman" <Roman@discussions.microsoft.com> wrote in message news:F5E1D0A1-85A6-4D12-9E78-088318531D11@microsoft.com... > Jason, I fugured it out. It works. Thanks > > "Jason [Mobiform]" wrote: > >> TextureCoordinates! >> >> >> "Roman" <Roman@discussions.microsoft.com> wrote in message >> news:CF952186-8DFA-4D55-8697-0E5B3EBED297@microsoft.com... >> > My attampt to associate a material (VisualBrush) with the mesh geomerty >> > failes. Nothing shows up; >> > >> > ImageSource imageSource = new BitmapImage(new Uri(@"C:\done.JPG")); >> > ImageBrush imageBrush = new ImageBrush(imageSource); >> > Material diffuseMaterial = new DiffuseMaterial(imageBrush); >> > GeometryModel3D geometryModel3D = new GeometryModel3D(meshGeometry3D, >> > diffuseMaterial); >> > Model3DGroup model3DGroup = new Model3DGroup(); >> > model3DGroup.Children.Add(geometryModel3D); >> > >> > On the other hand, a solid color brush works fine >> > >> > Material diffuseMaterial = new DiffuseMaterial(new >> > SolidColorBrush(Colors.DarkKhaki)); >> > >> >> >> |
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