anyone tried COD waw with ambient occlusin turned on ?? Give it a shot
anyone tried COD waw with ambient occlusin turned on ?? Give it a shot
Okee Dokee... I'll do that tonight
the changes are a little subtle in WAW but noticeable , its changes in the lighting , that make the whole scene more realistic , in single player i cant see any change as ive neber played it , in MP where i know the maps inside out i can see straight away the differances
Ambient occlusion - Wikipedia, the free encyclopedia
supported games so far
Assassin Creed
Bioshock
COD4
COD:WAW
CS:Source
Company of heroes
crysis (warhead not suported)
devil.gif.gif may cry 4
Fallout 3
Far Cry 2
Half-life 2: Episode Two (only!!)
Left 4 Dead
Lost Planet
Mirror's Edge
The Call of Juarez
World in conflit
World Of Warcraft
screenies
GeForce 185.20 Released - Now With Ambient Occlusion
I only do Single Player campaigns so I may not bother with it then since you stated that you did not see changes. Besides, I uninstalled it the other day to make room for Riddick... Oh well, next time.
well, current implementation of driver controlled AO effect is not very accurate and alittle bit computationally expensive. (actually it's done with a crude analytic algorithm.) In some cases, it helps to increase the depth complexity feelings for human eyes. However, i think many gamers may not even notice the difference in most scenes.
In a short, dont ever expect it could dramatically boost the visual realism.
Dex
Asta if you play the single player you will notice , the diferances in lighting are subtle in some cases thats why i dont notice them in the single player as i dont play it. If ive not seen the scene before i cant compare it to anything , without playing it over again with lighting on/off
in some cases on certain maps in multiplayer the differance in lighting is not as subtle and the overall look of the darkly lit areas of the game is greatly improved , im not saying you'll be blown away like i was , im an eye candy freakbut you might be impressed
there are loads of games it works in Crysis for example is supposed to have the greatest differance , also as the ighting in Riddick is so good it might be worth a shot trying it in that , save your game and turn it on and off see what you think
DEXTML , your right , in an FPS game such as COD waw you are hard pressed to notice , the game especially in multiplayer is far too fast , but in single player campains and other games it is very noticeable and so far ive had no major hit in FPS , so why not have it on?
AO has a bigger impact in some games than others WAW has no noticible effect , i gave up measureing fps years ago (i got sick of constantly worrying about it) there will be a drop but i dont notice , Crysis however does suffer from a considerable hit , titles such as Left 4 dead dont
| Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Crysis Warhead Ambient Occlusion | MrNeeds | Gaming | 27 | 17 Jan 2009 |