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Welcome to Vista Forums we are your forum to discuss Windows Vista x64 and x86 systems. Whether you need help or just want to post an idea you have on Vista, this is the forum for you.
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| | #1 (permalink) |
| Guest | Built-In Vista Games Feel Sluggish The night of the Vista retail release I went around a well-known computer store trying out Vista on several desktop and laptop computers including a high-end Core 2 Duo machine with 2GB of RAM and 512MB video RAM and even tried a 64-bit PC. Among other things I played built-in games like FreeCell and Hearts. To my surprise the games felt sluggish on all these PC's. Most likely developers have throttled back display animation so you can see card movements more clearly on modern super-fast processors. The new timing forces you to wait a couple seconds (it feels like an eternity) for the computer to deal the next hand, etc. The effect is highly annoying for those of us who are accustomed to absent-mindedly blazing through games as fast as we can click. This will probably annoy the "silent majority" that uses Windows mainly for things other than games, but frequently open FreeCell or Hearts for quick entertainment when bored, waiting for something to finish, etc. (Now I proclaim to be the spokesperson for this silent majority. The tactic works in politics...might as well try it here right? ;-) |
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| | #2 (permalink) |
| Guest | Re: Built-In Vista Games Feel Sluggish "mikeg" <mikeg@discussions.microsoft.com> wrote in message news:AA64DECD-B7A3-4730-907B-23EF27C1F48D@microsoft.com... > The night of the Vista retail release I went around a well-known computer > store trying out Vista on several desktop and laptop computers including a > high-end Core 2 Duo machine with 2GB of RAM and 512MB video RAM and even > tried a 64-bit PC. > > Among other things I played built-in games like FreeCell and Hearts. To my > surprise the games felt sluggish on all these PC's. Most likely developers > have throttled back display animation so you can see card movements more > clearly on modern super-fast processors. The new timing forces you to wait > a > couple seconds (it feels like an eternity) for the computer to deal the > next > hand, etc. The effect is highly annoying for those of us who are > accustomed > to absent-mindedly blazing through games as fast as we can click. > > This will probably annoy the "silent majority" that uses Windows mainly > for > things other than games, but frequently open FreeCell or Hearts for quick > entertainment when bored, waiting for something to finish, etc. (Now I > proclaim to be the spokesperson for this silent majority. The tactic works > in > politics...might as well try it here right? ;-) I worked a launch event at a large electronics retailer and in my opinion the way the computers were set up was a great disservice to Microsoft, Vista and HP. There was so much add on software running in the background ( to promote store diagnostic and repair services) plus new computer software registration wizards running that even premium machines did not perform well. What I can tell you from personal experience is that the games in Vista fly on a home computer. -- Jim |
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| | #3 (permalink) |
| Guest | Re: Built-In Vista Games Feel Sluggish Mike, I had to laugh when I read your post. I, too, enjoy a blazing game of FreeCell while waiting on things to print, mail to be delivered, pages to load, etc... keep speaking for the "silent majority" Louisiana Lady "JimR" wrote: > "mikeg" <mikeg@discussions.microsoft.com> wrote in message > news:AA64DECD-B7A3-4730-907B-23EF27C1F48D@microsoft.com... > > The night of the Vista retail release I went around a well-known computer > > store trying out Vista on several desktop and laptop computers including a > > high-end Core 2 Duo machine with 2GB of RAM and 512MB video RAM and even > > tried a 64-bit PC. > > > > Among other things I played built-in games like FreeCell and Hearts. To my > > surprise the games felt sluggish on all these PC's. Most likely developers > > have throttled back display animation so you can see card movements more > > clearly on modern super-fast processors. The new timing forces you to wait > > a > > couple seconds (it feels like an eternity) for the computer to deal the > > next > > hand, etc. The effect is highly annoying for those of us who are > > accustomed > > to absent-mindedly blazing through games as fast as we can click. > > > > This will probably annoy the "silent majority" that uses Windows mainly > > for > > things other than games, but frequently open FreeCell or Hearts for quick > > entertainment when bored, waiting for something to finish, etc. (Now I > > proclaim to be the spokesperson for this silent majority. The tactic works > > in > > politics...might as well try it here right? ;-) > > > I worked a launch event at a large electronics retailer and in my opinion > the way the computers were set up was a great disservice to Microsoft, Vista > and HP. There was so much add on software running in the background ( to > promote store diagnostic and repair services) plus new computer software > registration wizards running that even premium machines did not perform > well. What I can tell you from personal experience is that the games in > Vista fly on a home computer. > > -- > Jim > |
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| | #4 (permalink) |
| Guest | Re: Built-In Vista Games Feel Sluggish Louisiana Lady, glad you enjoyed that bit of political humor. <g> |
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| | #5 (permalink) |
| Guest | Re: Built-In Vista Games Feel Sluggish JimR, I hope you're correct. The animation was so consistant across 4 different machines it felt like an internal timer delay. Well over a decade ago CPU and graphics speeds reached a point where card animations on FreeCell, Hearts and Solitare were virtually instantaneous. Cards seem to instantly appear in their new location because the animation became too fast for the human eye. I can remember back when you could actually see each card fly up to it's stack after the last blocking card was removed in FreeCell. I was proud when I finally built a computer fast enough to make the cards fly up instantly no matter how many were left. With Vista it seems someone wanted to make the animations visible again. If so, it's not a bad idea--except for the fact that we (the silent majority <g>) have grown accustomed to playing at a faster pace! If what I'm suspecting is true, a speed control or throttle option would be nice. |
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| | #6 (permalink) |
| Guest | Re: Built-In Vista Games Feel Sluggish On Wed, 7 Feb 2007 05:27:00 -0800, mikeg <mikeg@discussions.microsoft.com> wrote: >The night of the Vista retail release I went around a well-known computer >store trying out Vista on several desktop and laptop computers including a >high-end Core 2 Duo machine with 2GB of RAM and 512MB video RAM and even >tried a 64-bit PC. > >Among other things I played built-in games like FreeCell and Hearts. To my >surprise the games felt sluggish on all these PC's. Most likely developers >have throttled back display animation so you can see card movements more >clearly on modern super-fast processors. The new timing forces you to wait a >couple seconds (it feels like an eternity) for the computer to deal the next >hand, etc. The effect is highly annoying for those of us who are accustomed >to absent-mindedly blazing through games as fast as we can click. > >This will probably annoy the "silent majority" that uses Windows mainly for >things other than games, but frequently open FreeCell or Hearts for quick >entertainment when bored, waiting for something to finish, etc. (Now I >proclaim to be the spokesperson for this silent majority. The tactic works in >politics...might as well try it here right? ;-) With the XP version of Hearts you have animation speed of slow, medium or fast. With Vista's version of Hearts (and Solitaire) everything is set to SLOW and I mean SLOW. F T F |
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| | #7 (permalink) |
| Guest | Re: Built-In Vista Games Feel Sluggish surprise, Look at the pix i have attached. it freezes one part of the game and the rest of the game is still ok http://byfiles.storage.msn.com/y1pdk...uuWiPEFzUJoGWn |
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