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Welcome to Vista Forums we are your forum to discuss Windows Vista x64 and x86 systems. Whether you need help or just want to post an idea you have on Vista, this is the forum for you.
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| Guest | Second Life on Windows Vista Home Hi, I have recently upgraded a new laptop with Windows Vista home automatically installed and generally find Vista very easy to use and with a lot more useful automatic programmes such as Windows emial, calendar and contacts. No need for MS Outlook as it seems to behave the same and is just as intuitive. However on my old laptop I had installed Second Life and apart from the odd crash which was to do with their servers rather than the machine my old laptop had Windows XP, however on this new machine with Vista I was able to install Second Life but cannot run it. They do say in their blogs that there are some issues in Vista running Second Life but there they seemed to think they had sorted it to some extent. Has anyone posting to this website been using Second Life (which by the way is great fun) on their Windows Vista operating system and if so, can you please give me some tips please? Thanks in anticipation a Second Life user without a home, wanting to see all the newest upgrades Linden software have put in. Zillerbeth |
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| Newbie | It depends a little on which videocard you have. I know i wasnt able to play Second Life for a bit when Vista just came out cause the ATI didnt support that game yet. I have a ATI x800 personally and if you updated you're videocard drivers, it SHOULD work. Thats the only thing i can think of... |
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| Guest | Re: Second Life on Windows Vista Home I have the same problem, with windows vista and secondlife. My driver is not compatible with SL, I have intel graphic card (not a seprate on) but before upgrading to windows vista I had the same setup and graphic card and I could easily run SL. Does anyone know how I can make it work? I searched through their blog and bug reporter, couldnt find a cure! Thank you -- flk ------------------------------------------------------------------------ flk's Profile: http://forums.techarena.in/member.php?userid=26286 View this thread: http://forums.techarena.in/showthread.php?t=752067 http://forums.techarena.in |
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| Guest | Re: Second Life on Windows Vista Home Hi that is exactly the problem I have I tried downloading a driver from the Intel website, didn't work, so if anyout out there has an intel graphics card and Windows Vista and has managed to get Second Life to work we would love to hear from you "flk" <flk.2rjprl@DoNotSpam.com> wrote in message news:flk.2rjprl@DoNotSpam.com... > > I have the same problem, with windows vista and secondlife. > My driver is not compatible with SL, I have intel graphic card (not a > seprate on) but before upgrading to windows vista I had the same setup > and graphic card and I could easily run SL. > Does anyone know how I can make it work? > I searched through their blog and bug reporter, couldnt find a cure! > > Thank you > > > -- > flk > ------------------------------------------------------------------------ > flk's Profile: http://forums.techarena.in/member.php?userid=26286 > View this thread: http://forums.techarena.in/showthread.php?t=752067 > > http://forums.techarena.in > |
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| Guest | Re: Second Life on Windows Vista Home "Zillerbeth" wrote:
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| Guest | Re: Second Life on Windows Vista Home Second Life requires an OpenGL/DirectX compatible 3D Graphics Accelerator; while some integrated motherboard chipsets like Intel will work in Windows XP; these are far too inadequate to run Second Life in combination with Windows Vista because the drivers for these chipsets no longer support proper 3D rendering for high end applications and the manufacturer of the chipset (Intel) will not provide drivers for these platforms as they have ceased development on older Intel Graphics sets. Your only choice therefore is to purchase a new graphics card if you wish to run Second Life. =?Utf-8?B?RGVsdGFqb3JkYW4=?= <Deltajordan@xxxxxx> wrote in news:3C256EE4-18E8-4C64-A88E-CA9051590FBD@xxxxxx:
-- *Reply to newsgroup please. *Your mileage may vary. *Spelling/Grammar errors free of charge. | ||||||||||||||||||||||||||||||||||||
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| Guest | Re: Second Life on Windows Vista Home "Ace" <ace_rules_bbs@xxxxxx> wrote in message news:Xns99C06035024DAFearIsTheMindKiller@xxxxxx
the last 5 years have DirectX and OpenGL drivers more than capible of running SL. Even low end cards should at least be able to get into the game. Just because you install Vista doesn't mean your video hardware instantly downgrades itself and is no longer able to do what it used to do. Vista just saps more power away from games and stuff. Which sucks. If it's not too late to go back to Windows XP, do it. Save yourself the headache, but if you want to keep going, just update your video card drivers from intel.com and go back to playing. -A. | ||||||||||||
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| Member | Re: Second Life on Windows Vista Home I dont know if you tried the latest Intel drivers but I found this link in the LindenLabs support page as drivers for Second Life on Vista. Graphics - Intel® Graphics Media Accelerator for Windows Vista* Pick the one for your choipset and off you go (I Hope) ![]() Once in you be sure and tell "Cornelius Bach" you said hi ![]() |
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| Guest | Re: Second Life on Windows Vista Home I specifically mentioned 'chipset', meaning those found on motherboards, not those found on PCI/AGP/PCI-e/etc. expansion video cards, although those also exhibit problems. No specific chipset was mentioned by the OP. http://www.intel.com/support/graphics/sb/cs-023606.htm? iid=POR+vista_biz_perf+rhc_involvement#3 In other words, Intel chipsets starting at 945 and upward will have driver development, any below will not, and will use the default drivers supplied by Vista, which in turn will not support proper 3D acceleration. Note that many machines purchased last year include the lower numbered chipsets. I currently have well over 50 mainboards including the lower numbered chipsets, some 16 laptops and 18 desktops purchased last year, and another 16 laptops purchased january 2007. Each machine came with a 'Vista Capable' sticker on them. None of these machines will receive further driver updates from Intel to enable proper 3D acceleration in Vista, only the currently available drivers for Windows XP will do that. That is why I posted that reply on october 5, 2007 in reply to Zillerbeth as a general notice, because no specific chipset was mentioned. Vista sucks power yes, but the hardware manufacturers are also to blame. Seeing also how Second Life is developing lately, you'll agree that having newer more powerful graphics cards seems to be the way to go according to Linden Labs, no matter what they say on their site. Who knows what their current beta development of the quickly aging Havoc4 physics engine will do to the platform as well. Havoc 5 was released just on september 5, 2007. "Andy [YaYa]" <android8675@xxxxxx> wrote in news:61C7FC37-4EA8-4F8C-9369-CFE7FAEF877D@xxxxxx:
-- *Reply to newsgroup please. *Your mileage may vary. *Spelling/Grammar errors free of charge. | ||||||||||||||||||||||||
| | #10 (permalink) |
| Member | Re: Second Life on Windows Vista Home As a follow up, I have reinstalled second life and itr worked flawlessly on Vista x64. I hadnt run the gam in about a year because it was so damn laggy all the time.. last night it ran so smoothly i was ashtonished. While Vista isnt supported i guess its just a pure hit-miss right now. |
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