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Vista - Updating DirectX 10?

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Old 06-12-2007   #1 (permalink)
Fred


 
 

Updating DirectX 10?

Hello people,

would this "DirectX End-User Runtime Web Installer" work on vista:
http://www.microsoft.com/downloads/d...displaylang=en ?

It's strange, cause all windows on System Requirements are compatible with
this file but Vista is not there. I know, it seems that there's no updates
for directx10 since November/December 2006, just wanted to know...

thanks!

My System SpecsSystem Spec
Old 06-12-2007   #2 (permalink)
Dale White


 
 

Re: Updating DirectX 10?

Yes, this install works with Vista and depending on what game you play it's
needed by Vista, just like it is by XP. I believe the Lost Planet demo,
actually needed the April 07 update in order to run. This doesn't update the
DX10 part of Vista, it updates the DX9.0L part. Since you need DX9.0L to
play the DX9 games.


"Fred" <Fred@discussions.microsoft.com> wrote in message
news:ED380423-EBC7-4D63-B6B7-6552EC9F8635@microsoft.com...
> Hello people,
>
> would this "DirectX End-User Runtime Web Installer" work on vista:
> http://www.microsoft.com/downloads/d...displaylang=en ?
>
> It's strange, cause all windows on System Requirements are compatible with
> this file but Vista is not there. I know, it seems that there's no
> updates
> for directx10 since November/December 2006, just wanted to know...
>
> thanks!



My System SpecsSystem Spec
Old 06-12-2007   #3 (permalink)
Fred


 
 

Re: Updating DirectX 10?

Ok, thanks for the info. Well, then it won't affect my directx10, right? I
don't wanna go back to directx ! lol

bye

"Dale White" wrote:

> Yes, this install works with Vista and depending on what game you play it's
> needed by Vista, just like it is by XP. I believe the Lost Planet demo,
> actually needed the April 07 update in order to run. This doesn't update the
> DX10 part of Vista, it updates the DX9.0L part. Since you need DX9.0L to
> play the DX9 games.
>
>


My System SpecsSystem Spec
Old 06-12-2007   #4 (permalink)
Dale White


 
 

Re: Updating DirectX 10?

Not sure what you mean by " don't wanna go back to Direct X"

No DX10 and DX9.0L are completely separate programs, which is why you have
to have DX9.0L on Vista, because DX9.0 games\apps will not work at all with
DX10. I've applied the Runtime updates since I've installed Vista back in
Jan, So far I haven't found any issues or problems.


"Fred" <Fred@discussions.microsoft.com> wrote in message
news:7D41E16E-58E3-4EC2-8980-F9A45DB79C0B@microsoft.com...
> Ok, thanks for the info. Well, then it won't affect my directx10, right? I
> don't wanna go back to directx ! lol
>
> bye
>
> "Dale White" wrote:
>
>> Yes, this install works with Vista and depending on what game you play
>> it's
>> needed by Vista, just like it is by XP. I believe the Lost Planet demo,
>> actually needed the April 07 update in order to run. This doesn't update
>> the
>> DX10 part of Vista, it updates the DX9.0L part. Since you need DX9.0L to
>> play the DX9 games.
>>
>>

>



My System SpecsSystem Spec
Old 06-12-2007   #5 (permalink)
Chuck Walbourn [MSFT]


 
 

Re: Updating DirectX 10?

Using phrases like "DirectX 9.0L" and "DirectX 10" are fairly meaningless
and confusing.

"DirectX 9.0c" is the latest version of DirectX that has any kind of
'down-level' installation, but as of Windows XP SP 2 it is built in to the
operating system so running the DirectX Runtime Installer doesn't install
any of "DirectX" as of then. In fact, running the DirectX Runtime has no
impact at all on "DirectX" for Windows XP SP 2, Windows Server 2003 SP1,
Windows XP x64 Edition, or Windows Vista. The only time you will get any
"DirectX" installation will be using it on Windows XP, Windows XP SP1,
Windows 2000, Windows 98 SE, or Windows ME.

Windows Vista has a new version of the DirectX Runtime itself built-in. This
version supports most of "DirectX 9.0c" plus Direct3D 10. As mentioned in
other threads, there are a few things that were removed from the Windows
Vista version of the DirectX runtime that might cause older applications
problems: D3DRM.DLL, DPVOICE.DLL, and the action-mapping interface for
DirectInput. Some people have used "DirectX 10" as a short-hand to refer to
this Windows Vista version of DirectX, and DXDIAG reports "version 10".

Running the DirectX Runtime DOES install 'optional DirectX SDK' components
like D3DX9, XACT, XINPUT, etc. When a game fails to run on a modern version
of Windows because it is 'Missing DirectX components', it is actually these
things and not "DirectX" itself. The DirectX Web Installer download page
should list Windows Vista as a "Supported Operating System", so I've filed a
bug to fix this page.

In other words: Yes, you should run the latest DirectX Web Installer to make
sure you have all the latest SDK components the latest games might use,
although the game developer should have written their installer to handle
this already. It is not going to downgrade or upgrade the DirectX components
themselves on any version of Windows Vista or on Windows XP SP2 or later.

--
Chuck Walbourn
SDE, XNA Developer Connection

This posting is provided "AS IS" with no warranties, and confers no rights.


My System SpecsSystem Spec
Old 06-13-2007   #6 (permalink)
Mr. Krümel


 
 

Re: Updating DirectX 10?

Ok, downloading it.

Thanks for the help Chuck and Dale!

The link was also updated, now it says that dx web installer is with vista
compatible!

Bye.
--
Directx 10, save us! ;p


"Chuck Walbourn [MSFT]" wrote:

> Using phrases like "DirectX 9.0L" and "DirectX 10" are fairly meaningless
> and confusing.
>
> "DirectX 9.0c" is the latest version of DirectX that has any kind of
> 'down-level' installation, but as of Windows XP SP 2 it is built in to the
> operating system so running the DirectX Runtime Installer doesn't install
> any of "DirectX" as of then. In fact, running the DirectX Runtime has no
> impact at all on "DirectX" for Windows XP SP 2, Windows Server 2003 SP1,
> Windows XP x64 Edition, or Windows Vista. The only time you will get any
> "DirectX" installation will be using it on Windows XP, Windows XP SP1,
> Windows 2000, Windows 98 SE, or Windows ME.
>
> Windows Vista has a new version of the DirectX Runtime itself built-in. This
> version supports most of "DirectX 9.0c" plus Direct3D 10. As mentioned in
> other threads, there are a few things that were removed from the Windows
> Vista version of the DirectX runtime that might cause older applications
> problems: D3DRM.DLL, DPVOICE.DLL, and the action-mapping interface for
> DirectInput. Some people have used "DirectX 10" as a short-hand to refer to
> this Windows Vista version of DirectX, and DXDIAG reports "version 10".
>
> Running the DirectX Runtime DOES install 'optional DirectX SDK' components
> like D3DX9, XACT, XINPUT, etc. When a game fails to run on a modern version
> of Windows because it is 'Missing DirectX components', it is actually these
> things and not "DirectX" itself. The DirectX Web Installer download page
> should list Windows Vista as a "Supported Operating System", so I've filed a
> bug to fix this page.
>
> In other words: Yes, you should run the latest DirectX Web Installer to make
> sure you have all the latest SDK components the latest games might use,
> although the game developer should have written their installer to handle
> this already. It is not going to downgrade or upgrade the DirectX components
> themselves on any version of Windows Vista or on Windows XP SP2 or later.
>
> --
> Chuck Walbourn
> SDE, XNA Developer Connection
>
> This posting is provided "AS IS" with no warranties, and confers no rights.
>
>
>

My System SpecsSystem Spec
Old 06-14-2007   #7 (permalink)
Dale White


 
 

Re: Updating DirectX 10?

Looks like your request went through. Vista is now listed under System
requirements

"Chuck Walbourn [MSFT]" <chuckw@online.microsoft.com> wrote in message
news:466f1a40$1@news.microsoft.com...
> Using phrases like "DirectX 9.0L" and "DirectX 10" are fairly meaningless
> and confusing.
>
> "DirectX 9.0c" is the latest version of DirectX that has any kind of
> 'down-level' installation, but as of Windows XP SP 2 it is built in to the
> operating system so running the DirectX Runtime Installer doesn't install
> any of "DirectX" as of then. In fact, running the DirectX Runtime has no
> impact at all on "DirectX" for Windows XP SP 2, Windows Server 2003 SP1,
> Windows XP x64 Edition, or Windows Vista. The only time you will get any
> "DirectX" installation will be using it on Windows XP, Windows XP SP1,
> Windows 2000, Windows 98 SE, or Windows ME.
>
> Windows Vista has a new version of the DirectX Runtime itself built-in.
> This version supports most of "DirectX 9.0c" plus Direct3D 10. As
> mentioned in other threads, there are a few things that were removed from
> the Windows Vista version of the DirectX runtime that might cause older
> applications problems: D3DRM.DLL, DPVOICE.DLL, and the action-mapping
> interface for DirectInput. Some people have used "DirectX 10" as a
> short-hand to refer to this Windows Vista version of DirectX, and DXDIAG
> reports "version 10".
>
> Running the DirectX Runtime DOES install 'optional DirectX SDK' components
> like D3DX9, XACT, XINPUT, etc. When a game fails to run on a modern
> version of Windows because it is 'Missing DirectX components', it is
> actually these things and not "DirectX" itself. The DirectX Web Installer
> download page should list Windows Vista as a "Supported Operating System",
> so I've filed a bug to fix this page.
>
> In other words: Yes, you should run the latest DirectX Web Installer to
> make sure you have all the latest SDK components the latest games might
> use, although the game developer should have written their installer to
> handle this already. It is not going to downgrade or upgrade the DirectX
> components themselves on any version of Windows Vista or on Windows XP SP2
> or later.
>
> --
> Chuck Walbourn
> SDE, XNA Developer Connection
>
> This posting is provided "AS IS" with no warranties, and confers no
> rights.
>



My System SpecsSystem Spec
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