![]() |
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| Welcome to Windows Vista Forums. Our forum is dedicated to helping you find solutions with any problems, errors or issues you are experiencing with Windows Vista. The Vista forum also covers news and updates and has an extensive Windows Vista tutorial section that covers a wide range of tips and tricks. |
| |||||||
![]() |
| |
| | #1 (permalink) |
| | Bizarre DirectX Performance with Windows Vista First of all, I'm not sure whether or not this is a Vista problem. I'm experiencing low framerates, in particular when running World of Warcraft. Sometimes the framerates are low (12fps), sometimes they are excruciatingly low (2fps) and sometimes they are not (60fps). This happens with the character in the same geographic area of the game. The problem is not related to CPU activity, disk activity, or memory activity -- I've watched the task manager and generally the game is the only thing running. There is no disk thrashing going on, and plenty of free ram. Sometimes exiting warcraft and restarting will fix the problems. Other times it will not, and I have to reboot to clear the condition. I have verified similar performance oddities using 3DMark06. When the system is running correctly, I get 5742 3DMarks. The 3DMark framerates are 35fps/35fps for graphics tests 1 and 2, and 0.5/0.3fps for cpu tests 1 and 2. When the system is not working correctly, I get 1239 3DMarks. The 3DMark framerates are 3fps/2fps for graphics tests 1 and 2, and 0.5/0.05fps for for cpu tests 1 and 2. That's an order of magnitude drop in framerate. The configuration is as follows: NVidia 8800GTS with latest drivers Core2 Duo CPU 2.6 Ghz (2 cores) 4 GB of ram 3ware hardware raid controller The problem also occurred using an ATI x800xt graphics card (which prompted me to upgrade to the nvidia). So it's not a graphics driver problem, as two different cards from two different manufacturers exhibit the same symptoms. At this point I am thoroughly baffled by what is wrong. I cannot think of any other test that I can run to get to the root of the problem. Does anyone have a benchmark that could get me some more detailed data about graphics performance? In particular, I'd like to know how fast the card is rendering from on-card memory, and what the bandwidth is sending data from main memory to the card (i.e. I'd like to figure out if its a PCI-Express bus problem) ----------------------------------------------------------- Posted using Android Newsgroup Downloader: .... http://www.sb-software.com/android ----------------------------------------------------------- |
My System Specs![]() |
| | #2 (permalink) |
| | RE: Bizarre DirectX Performance with Windows Vista I guess the first thing I would recommend is to get Process Explorer. This will help you see what's really running, and how much CPU time it's taking. It's a nice little program from Sysinternals. Or dig deeper yet with Process Monitor. Other ideas: disable AV programs, system utilities (Norton, etc) - stuff like that. Sorry if those are too obvious... -- -me. Let this forum know if this helps or if you figure out the problem, so others can benefit. As far as I know the "notify me of replies" does not work, so do not count on this feature. "invader@xxxxxx" wrote: Quote: > First of all, I'm not sure whether or not this is a Vista problem. > > I'm experiencing low framerates, in particular when running World of > Warcraft. Sometimes the framerates are low (12fps), sometimes they are > excruciatingly low (2fps) and sometimes they are not (60fps). This happens > with the character in the same geographic area of the game. > > The problem is not related to CPU activity, disk activity, or memory activity > -- I've watched the task manager and generally the game is the only thing > running. There is no disk thrashing going on, and plenty of free ram. > Sometimes exiting warcraft and restarting will fix the problems. Other times > it will not, and I have to reboot to clear the condition. > > I have verified similar performance oddities using 3DMark06. > > When the system is running correctly, I get 5742 3DMarks. The 3DMark > framerates are 35fps/35fps for graphics tests 1 and 2, and 0.5/0.3fps for cpu > tests 1 and 2. > > When the system is not working correctly, I get 1239 3DMarks. The 3DMark > framerates are 3fps/2fps for graphics tests 1 and 2, and 0.5/0.05fps for for > cpu tests 1 and 2. That's an order of magnitude drop in framerate. > > The configuration is as follows: > NVidia 8800GTS with latest drivers > Core2 Duo CPU 2.6 Ghz (2 cores) > 4 GB of ram > 3ware hardware raid controller > > The problem also occurred using an ATI x800xt graphics card (which prompted > me to upgrade to the nvidia). So it's not a graphics driver problem, as two > different cards from two different manufacturers exhibit the same symptoms. > > At this point I am thoroughly baffled by what is wrong. I cannot think of any > other test that I can run to get to the root of the problem. > > Does anyone have a benchmark that could get me some more detailed data about > graphics performance? In particular, I'd like to know how fast the card is > rendering from on-card memory, and what the bandwidth is sending data from > main memory to the card (i.e. I'd like to figure out if its a PCI-Express bus > problem) > > ----------------------------------------------------------- > Posted using Android Newsgroup Downloader: > .... http://www.sb-software.com/android > ----------------------------------------------------------- > |
My System Specs![]() |
| | #3 (permalink) |
| | RE: Bizarre DirectX Performance with Windows Vista > Other ideas: disable AV programs, system utilities (Norton, etc) - stuff Quote: > like that. Sorry if those are too obvious... I have tried all of the really obvious things, like disabling running processes, etc. As far as I can tell, nothing else is consuming CPU while the games are running, and there is always a surplus of idle CPU available. I think WoW in particular is only using about 55% (looks to me like it's only using one core). I did rip a couple of cards out of the machine today. One was an extra 3ware PCIe-x1 raid adapter. The problem started "around" the same time that I installed this card. The whole thing has the feeling of a bus speed bottleneck to me (i.e. the games not getting data to the GPU's memory fast enough). The 3ware card was in a PCIe-x1 slot and the nvidia GPU in the PCIe-x16 slot, so I don't see how one could be interfering with the other, but who knows. It's too early to tell if this has fixed the problem; I'll have to wait a couple of reboot cycles to know if it reappears. ----------------------------------------------------------- Posted using Android Newsgroup Downloader: .... http://www.sb-software.com/android ----------------------------------------------------------- |
My System Specs![]() |
| | #4 (permalink) |
| | Re: Bizarre DirectX Performance with Windows Vista A similar thing was happening with my nephew's machine. Problem with his was that his CPU heatsink was totally clogged with dust and fluff. One fan removal and some vacuuming later, and everything was fine...until another 6 months passed... :-) <invader@xxxxxx> wrote in message news:fiiaij01936@xxxxxx Quote: > First of all, I'm not sure whether or not this is a Vista problem. > > I'm experiencing low framerates, in particular when running World of > Warcraft. Sometimes the framerates are low (12fps), sometimes they are > excruciatingly low (2fps) and sometimes they are not (60fps). This happens > with the character in the same geographic area of the game. > > The problem is not related to CPU activity, disk activity, or memory > activity > -- I've watched the task manager and generally the game is the only thing > running. There is no disk thrashing going on, and plenty of free ram. > Sometimes exiting warcraft and restarting will fix the problems. Other > times > it will not, and I have to reboot to clear the condition. > > I have verified similar performance oddities using 3DMark06. > > When the system is running correctly, I get 5742 3DMarks. The 3DMark > framerates are 35fps/35fps for graphics tests 1 and 2, and 0.5/0.3fps for > cpu > tests 1 and 2. > > When the system is not working correctly, I get 1239 3DMarks. The 3DMark > framerates are 3fps/2fps for graphics tests 1 and 2, and 0.5/0.05fps for > for > cpu tests 1 and 2. That's an order of magnitude drop in framerate. > > The configuration is as follows: > NVidia 8800GTS with latest drivers > Core2 Duo CPU 2.6 Ghz (2 cores) > 4 GB of ram > 3ware hardware raid controller > > The problem also occurred using an ATI x800xt graphics card (which > prompted > me to upgrade to the nvidia). So it's not a graphics driver problem, as > two > different cards from two different manufacturers exhibit the same > symptoms. > > At this point I am thoroughly baffled by what is wrong. I cannot think of > any > other test that I can run to get to the root of the problem. > > Does anyone have a benchmark that could get me some more detailed data > about > graphics performance? In particular, I'd like to know how fast the card is > rendering from on-card memory, and what the bandwidth is sending data from > main memory to the card (i.e. I'd like to figure out if its a PCI-Express > bus > problem) > > ----------------------------------------------------------- > Posted using Android Newsgroup Downloader: > .... http://www.sb-software.com/android > ----------------------------------------------------------- |
My System Specs![]() |
| | #5 (permalink) |
| | Re: Bizarre DirectX Performance with Windows Vista <invader@xxxxxx> wrote in message news:fiiaij01936@xxxxxx Quote: > First of all, I'm not sure whether or not this is a Vista problem. > > I'm experiencing low framerates, in particular when running World of > Warcraft. Sometimes the framerates are low (12fps), sometimes they are > excruciatingly low (2fps) and sometimes they are not (60fps). This happens > with the character in the same geographic area of the game. > > The problem is not related to CPU activity, disk activity, or memory > activity > -- I've watched the task manager and generally the game is the only thing > running. There is no disk thrashing going on, and plenty of free ram. > Sometimes exiting warcraft and restarting will fix the problems. Other > times > it will not, and I have to reboot to clear the condition. > > I have verified similar performance oddities using 3DMark06. > > When the system is running correctly, I get 5742 3DMarks. The 3DMark > framerates are 35fps/35fps for graphics tests 1 and 2, and 0.5/0.3fps for > cpu > tests 1 and 2. > > When the system is not working correctly, I get 1239 3DMarks. The 3DMark > framerates are 3fps/2fps for graphics tests 1 and 2, and 0.5/0.05fps for > for > cpu tests 1 and 2. That's an order of magnitude drop in framerate. > > The configuration is as follows: > NVidia 8800GTS with latest drivers > Core2 Duo CPU 2.6 Ghz (2 cores) > 4 GB of ram > 3ware hardware raid controller > > The problem also occurred using an ATI x800xt graphics card (which > prompted > me to upgrade to the nvidia). So it's not a graphics driver problem, as > two > different cards from two different manufacturers exhibit the same > symptoms. > > At this point I am thoroughly baffled by what is wrong. I cannot think of > any > other test that I can run to get to the root of the problem. > > Does anyone have a benchmark that could get me some more detailed data > about > graphics performance? In particular, I'd like to know how fast the card is > rendering from on-card memory, and what the bandwidth is sending data from > main memory to the card (i.e. I'd like to figure out if its a PCI-Express > bus > problem) > > ----------------------------------------------------------- > Posted using Android Newsgroup Downloader: > .... http://www.sb-software.com/android > ----------------------------------------------------------- Well... I must admit I'm not a DirectX SME... not even close. But... one can only assume that some other process is causing you to get those widely varying frame rates. If you're seeing the same problem with two different vid cards, then one must assume some other process is screwing you over. My son runs CoD 2 on a box with 1GB system RAM without issue. Don't recall the vid card, but I think it's got 256MB RAM on it. Good luck, Lang |
My System Specs![]() |
| | #6 (permalink) |
| | Re: Bizarre DirectX Performance with Windows Vista There are some good suggestions here. I have definitely had the "dirty heatsink" problem on a couple of PCs I help folks with. For the program(s) check out www.sysinternals.com. They've written some really useful utilities. Good luck, & if you figure this out, let us know. -- -me. Let this forum know if this helps or if you figure out the problem, so others can benefit. As far as I know the "notify me of replies" does not work, so do not count on this feature. "Lang Murphy" wrote: Quote: > <invader@xxxxxx> wrote in message > news:fiiaij01936@xxxxxx Quote: > > First of all, I'm not sure whether or not this is a Vista problem. > > > > I'm experiencing low framerates, in particular when running World of > > Warcraft. Sometimes the framerates are low (12fps), sometimes they are > > excruciatingly low (2fps) and sometimes they are not (60fps). This happens > > with the character in the same geographic area of the game. > > > > The problem is not related to CPU activity, disk activity, or memory > > activity > > -- I've watched the task manager and generally the game is the only thing > > running. There is no disk thrashing going on, and plenty of free ram. > > Sometimes exiting warcraft and restarting will fix the problems. Other > > times > > it will not, and I have to reboot to clear the condition. > > > > I have verified similar performance oddities using 3DMark06. > > > > When the system is running correctly, I get 5742 3DMarks. The 3DMark > > framerates are 35fps/35fps for graphics tests 1 and 2, and 0.5/0.3fps for > > cpu > > tests 1 and 2. > > > > When the system is not working correctly, I get 1239 3DMarks. The 3DMark > > framerates are 3fps/2fps for graphics tests 1 and 2, and 0.5/0.05fps for > > for > > cpu tests 1 and 2. That's an order of magnitude drop in framerate. > > > > The configuration is as follows: > > NVidia 8800GTS with latest drivers > > Core2 Duo CPU 2.6 Ghz (2 cores) > > 4 GB of ram > > 3ware hardware raid controller > > > > The problem also occurred using an ATI x800xt graphics card (which > > prompted > > me to upgrade to the nvidia). So it's not a graphics driver problem, as > > two > > different cards from two different manufacturers exhibit the same > > symptoms. > > > > At this point I am thoroughly baffled by what is wrong. I cannot think of > > any > > other test that I can run to get to the root of the problem. > > > > Does anyone have a benchmark that could get me some more detailed data > > about > > graphics performance? In particular, I'd like to know how fast the card is > > rendering from on-card memory, and what the bandwidth is sending data from > > main memory to the card (i.e. I'd like to figure out if its a PCI-Express > > bus > > problem) > > > > ----------------------------------------------------------- > > Posted using Android Newsgroup Downloader: > > .... http://www.sb-software.com/android > > ----------------------------------------------------------- > > Well... I must admit I'm not a DirectX SME... not even close. But... one can > only assume that some other process is causing you to get those widely > varying frame rates. If you're seeing the same problem with two different > vid cards, then one must assume some other process is screwing you over. My > son runs CoD 2 on a box with 1GB system RAM without issue. Don't recall the > vid card, but I think it's got 256MB RAM on it. > > Good luck, > > Lang > |
My System Specs![]() |
![]() |
| Thread Tools | |
| |
Similar Threads | ||||
| Thread | Forum | |||
| Bizarre performance issue | Vista performance & maintenance | |||
| Bizarre DirectX Performance with Windows Vista | Vista performance & maintenance | |||
| Bizarre behaviour in Windows Mail | Vista mail | |||
| Aero Performance on older DirectX 9 AGP adapter with Vista RTM (Nvidia FX5200, Radeon 9500) | Vista hardware & devices | |||
| DirectX 9 performance in Vista RC1 | Vista Games | |||