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| | #1 (permalink) |
| Vista home basic 32bit | ARGHHH white view ports in maya 6 hi guys hope you can help,first off all my drivers are up to date and i run maya 6 in xp compatability mode and also i run as admin but i still keep getting white view ports,i have tried changing the renderer and that does'nt help either,this is really doing my head in,plzzzzzzz help,im completely new to this and i want any problems sorted before i even start making anything in maya,thanks guys |
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| | #2 (permalink) |
| | Re: ARGHHH white view ports in maya 6 I think maya is up to version 8 "MayaNoob" <MayaNoob.35nvz4@xxxxxx-mx.forums.net> wrote in message news:MayaNoob.35nvz4@xxxxxx-mx.forums.net... Quote: > > hi guys hope you can help,first off all my drivers are up to date and i > run maya 6 in xp compatability mode and also i run as admin but i still > keep getting white view ports,i have tried changing the renderer and > that does'nt help either,this is really doing my head in,plzzzzzzz > help,im completely new to this and i want any problems sorted before i > even start making anything in maya,thanks guys > > > -- > MayaNoob |
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| | #3 (permalink) |
| | Re: ARGHHH white view ports in maya 6 you can try running it in classic mode (non aero glass) "MayaNoob" <MayaNoob.35nvz4@xxxxxx-mx.forums.net> wrote in message news:MayaNoob.35nvz4@xxxxxx-mx.forums.net... Quote: > > hi guys hope you can help,first off all my drivers are up to date and i > run maya 6 in xp compatability mode and also i run as admin but i still > keep getting white view ports,i have tried changing the renderer and > that does'nt help either,this is really doing my head in,plzzzzzzz > help,im completely new to this and i want any problems sorted before i > even start making anything in maya,thanks guys > > > -- > MayaNoob |
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| | #4 (permalink) |
| Vista home basic 32bit | Re: ARGHHH white view ports in maya 6 i got maya 8.5 and i got 6.0.i use 6.0 coz the monolith plugin for fear only works in 6.0,everything else is in 8.5,i have windows vista home basic so i cant swith off aero coz i dont have it,any other suggestions guys |
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| | #5 (permalink) |
| | Re: ARGHHH white view ports in maya 6 if you cant find help here perhaps you could find a forum specialized in Maya and see if there is a work around.... "MayaNoob" <MayaNoob.35o282@xxxxxx-mx.forums.net> wrote in message news:MayaNoob.35o282@xxxxxx-mx.forums.net... Quote: > > i got maya 8.5 and i got 6.0.i use 6.0 coz the monolith plugin for fear > only works in 6.0,everything else is in 8.5,i have windows vista home > basic so i cant swith off aero coz i dont have it,any other suggestions > guys > > > -- > MayaNoob |
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| | #6 (permalink) |
| | Re: ARGHHH white view ports in maya 6 "MayaNoob" <MayaNoob.35nvz4@xxxxxx-mx.forums.net> wrote in message news:MayaNoob.35nvz4@xxxxxx-mx.forums.net... Quote: > > hi guys hope you can help,first off all my drivers are up to date and i > run maya 6 in xp compatability mode and also i run as admin but i still > keep getting white view ports,i have tried changing the renderer and > that does'nt help either,this is really doing my head in,plzzzzzzz > help,im completely new to this and i want any problems sorted before i > even start making anything in maya,thanks guys I use 3ds max and ViZ, and I'm not familiar with Maya, but can you change from DirectX to OpenGL or vice versa, for the realtime viewports? Have you go it updated to the latest service pack? ss. |
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| | #7 (permalink) |
| Vista home basic 32bit | Re: ARGHHH white view ports in maya 6 im not sure about switching from directx to openGL,but i can change the renderer to one of 4 option in prefrences,(maya software,maya hardware,maya vector and mental ray),i changed from maya software to maya hardware in maya 7 and that sorted the problem out,but this one seems like a pain in the ass to fix but i need it coz the F.E.A.R SDK only has a plugin which works with maya 6,maya 8.5 i use for everything else |
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| | #8 (permalink) |
| | Re: ARGHHH white view ports in maya 6 I dont know what the FEAR thing is, but you can always dual boot with XP or run XP in a virtual machine and do some of the jobs you need there "MayaNoob" <MayaNoob.35ob93@xxxxxx-mx.forums.net> wrote in message news:MayaNoob.35ob93@xxxxxx-mx.forums.net... Quote: > > im not sure about switching from directx to openGL,but i can change the > renderer to one of 4 option in prefrences,(maya software,maya > hardware,maya vector and mental ray),i changed from maya software to > maya hardware in maya 7 and that sorted the problem out,but this one > seems like a pain in the ass to fix but i need it coz the F.E.A.R SDK > only has a plugin which works with maya 6,maya 8.5 i use for everything > else > > > -- > MayaNoob |
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| | #9 (permalink) |
| | Re: ARGHHH white view ports in maya 6 "On the Bridge!" <On@xxxxxx,Bridge> wrote in message news:47cb5fb6$1@xxxxxx-privat.org... Quote: >I dont know what the FEAR thing is, but you can always dual boot with XP or >run XP in a virtual machine and do some of the jobs you need there other than very simple models. With the limited memory and no hardware OpenGL or DirectX it really does not work very well at all. Another major obstacle that I encountered with some programs is that you cannot use the USB license dongles when you are using VirtualPC. ss. |
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| | #10 (permalink) |
| | Re: ARGHHH white view ports in maya 6 "MayaNoob" <MayaNoob.35ob93@xxxxxx-mx.forums.net> wrote in message news:MayaNoob.35ob93@xxxxxx-mx.forums.net... Quote: > > im not sure about switching from directx to openGL,but i can change the > renderer to one of 4 option in prefrences,(maya software,maya > hardware,maya vector and mental ray),i changed from maya software to > maya hardware in maya 7 and that sorted the problem out.... rendering (which is obviously not compatible with Vista) to hardware OpenGL/DirectX. ss. |
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