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| | #1 (permalink) |
| | SpeechSynthesizer.SpeakAsync stopped working I have been using the System.Speech.Synthesis.SpeechSynthesizer in an app I've been playing around with. As the app was running and a call to SpeakAsync was executing, my computer was suddenly turned off. Now, SpeakAsync does not work anymore. The Speak method works, but SpeakAsync does not. I have made a separate test app to verify this problem and found it to be real. I'm not sure if this is the right place to report a bug (or whatever you might call this issue), so please let me know if I should repost elsewhere. Does anyone have an idea how to fix this w/o reinstalling the WinFx libraries? Thanks, Josh Smith |
My System Specs![]() |
| | #2 (permalink) |
| | Re:SpeechSynthesizer.SpeakAsync stopped working Hello, Did you manage to make the method SpeakAsync work again? I have the same problem as you.If in my app I make a call to SpeakAsync nothing happens (it was a time when this method worked ok,now only Speak works). In my case I had running an app in which It was called SpeakAsync and I had to restart the computer while the app was running and from then the SpeakAsync is not working. Can someone help me? thanks, lidia |
My System Specs![]() |
| | #3 (permalink) |
| | Re:SpeechSynthesizer.SpeakAsync stopped working No, I have not figured out a way to fix this issue. If you find a way, please let me know. Josh "lidia" wrote: > Hello, > > Did you manage to make the method SpeakAsync work again? > I have the same problem as you.If in my app I make a call to SpeakAsync > nothing happens (it was a time when this method worked ok,now only Speak > works). > In my case I had running an app in which It was called SpeakAsync and I had > to restart the computer while the app was running and from then the > SpeakAsync is not working. > Can someone help me? > thanks, > lidia > |
My System Specs![]() |
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