Why is Vista so buggy?


  1.    19 Jun 2006 #1
    Colin Barnhorst Guest

    Why is Vista so buggy?


    This question keeps appearing in this and other ng's. I found the following
    to be a very apt description of why bugswatting in Vista is so tough:

    "Compared to the initial release of Windows XP, the sheer amount of
    different hardware to be supported, as well as the almost infinite
    combinations of hardware is proving to be quite a challenge for Microsoft as
    well as the hardware vendors. One of the biggest hurdles to be faced lies in
    the fact that it is impossible to find bugs, when certain hardware does not
    work...."

    I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just released.


      My System SpecsSystem Spec

  2.    19 Jun 2006 #2
    mastertek17 Guest

    Re: Why is Vista so buggy?


    Well as we know, Vista is a ways from completion.
    The most obvious problems will most certainly be
    driver issues. Working your way around in Vista
    shall and will be a somewhat of a task compaired
    to prior operating systems as we see the newsgroups
    fill up qiuck. This is only to be expected.
    Beta is geekspeak for "not finished yet.". All in time.
    "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    > This question keeps appearing in this and other ng's. I found the
    > following to be a very apt description of why bugswatting in Vista is so
    > tough:
    >
    > "Compared to the initial release of Windows XP, the sheer amount of
    > different hardware to be supported, as well as the almost infinite
    > combinations of hardware is proving to be quite a challenge for Microsoft
    > as well as the hardware vendors. One of the biggest hurdles to be faced
    > lies in the fact that it is impossible to find bugs, when certain hardware
    > does not work...."
    >
    > I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    > released.
    >
    >



      My System SpecsSystem Spec

  3.    19 Jun 2006 #3
    Kerry Brown Guest

    Re: Why is Vista so buggy?


    It took at least a year after XP was released for most manufacturer's to
    release good drivers. There are still many who can't seem to write drivers
    without bugs. The way drivers are supposed to work in Vista is very
    different from XP. Add to that the fact that manufacturer's have to write
    two drivers, one for 32 bit, and one for 64 bit Vista, and it is easy to see
    why drivers are an issue. I expect that for most older hardware (older than
    a year ago) Vista drivers will never be available and it will be at least a
    year after Vista is released before most drivers are relatively bug free. If
    people want to use Vista they'll have to put up with updating drivers on a
    regular basis for at least the next year and a half. I hope to be proved
    wrong.

    --
    Kerry Brown
    MS-MVP - Windows Shell/User


    "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    > This question keeps appearing in this and other ng's. I found the
    > following to be a very apt description of why bugswatting in Vista is so
    > tough:
    >
    > "Compared to the initial release of Windows XP, the sheer amount of
    > different hardware to be supported, as well as the almost infinite
    > combinations of hardware is proving to be quite a challenge for Microsoft
    > as well as the hardware vendors. One of the biggest hurdles to be faced
    > lies in the fact that it is impossible to find bugs, when certain hardware
    > does not work...."
    >
    > I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    > released.
    >
    >


      My System SpecsSystem Spec

  4.    19 Jun 2006 #4
    SAM-R Guest

    Re: Why is Vista so buggy?


    Also there is something like 50,000,000 lines of code in Vista. That's
    10,000,000 more lines of code that XP had.
    "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    > This question keeps appearing in this and other ng's. I found the
    > following to be a very apt description of why bugswatting in Vista is so
    > tough:
    >
    > "Compared to the initial release of Windows XP, the sheer amount of
    > different hardware to be supported, as well as the almost infinite
    > combinations of hardware is proving to be quite a challenge for Microsoft
    > as well as the hardware vendors. One of the biggest hurdles to be faced
    > lies in the fact that it is impossible to find bugs, when certain hardware
    > does not work...."
    >
    > I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    > released.
    >
    >



      My System SpecsSystem Spec

  5.    19 Jun 2006 #5
    Colin Barnhorst Guest

    Re: Why is Vista so buggy?


    The difference is probably greater because it takes fewer lines of code to
    do the same things in Visual Studio (or you can think of the API's as being
    more powerful) today than it did in earlier editions.

    "SAM-R" <SAM-R@news.postalias> wrote in message
    news:eTfilu%23kGHA.3936@TK2MSFTNGP05.phx.gbl...
    > Also there is something like 50,000,000 lines of code in Vista. That's
    > 10,000,000 more lines of code that XP had.
    > "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    > news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    >> This question keeps appearing in this and other ng's. I found the
    >> following to be a very apt description of why bugswatting in Vista is so
    >> tough:
    >>
    >> "Compared to the initial release of Windows XP, the sheer amount of
    >> different hardware to be supported, as well as the almost infinite
    >> combinations of hardware is proving to be quite a challenge for Microsoft
    >> as well as the hardware vendors. One of the biggest hurdles to be faced
    >> lies in the fact that it is impossible to find bugs, when certain
    >> hardware does not work...."
    >>
    >> I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    >> released.
    >>
    >>

    >
    >



      My System SpecsSystem Spec

  6.    20 Jun 2006 #6
    Stephan Schaem Guest

    Re: Why is Vista so buggy?



    "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    news:O%23kISLAlGHA.3816@TK2MSFTNGP02.phx.gbl...
    > The difference is probably greater because it takes fewer lines of code to
    > do the same things in Visual Studio (or you can think of the API's as
    > being more powerful) today than it did in earlier editions.


    Yes, code obfuscating was greatly enhenced with C# and managed code
    Ok 10,000,000 new lines of code... after 5 years with 40,000 programers?
    Thats 50 lines of code per programer per year... sound managable

    Stephan


    >
    > "SAM-R" <SAM-R@news.postalias> wrote in message
    > news:eTfilu%23kGHA.3936@TK2MSFTNGP05.phx.gbl...
    >> Also there is something like 50,000,000 lines of code in Vista. That's
    >> 10,000,000 more lines of code that XP had.
    >> "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    >> news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    >>> This question keeps appearing in this and other ng's. I found the
    >>> following to be a very apt description of why bugswatting in Vista is so
    >>> tough:
    >>>
    >>> "Compared to the initial release of Windows XP, the sheer amount of
    >>> different hardware to be supported, as well as the almost infinite
    >>> combinations of hardware is proving to be quite a challenge for
    >>> Microsoft as well as the hardware vendors. One of the biggest hurdles to
    >>> be faced lies in the fact that it is impossible to find bugs, when
    >>> certain hardware does not work...."
    >>>
    >>> I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    >>> released.
    >>>
    >>>

    >>
    >>

    >
    >


      My System SpecsSystem Spec

  7.    20 Jun 2006 #7
    msmarti58 Guest

    Re: Why is Vista so buggy?


    I think they're doing pretty darn good. Remember, this is BETA software and
    that the actual software doesn't come out for what, 8 months more or so? If
    it doesn't run so good on your machine, GO BACK TO XP!

    And...it's working fine on my machine. Though I did upgrade the video card
    and RAM.

      My System SpecsSystem Spec

  8.    20 Jun 2006 #8
    Todd Guest

    Re: Why is Vista so buggy?



    "Stephan Schaem" <sschaem@sbcglobal.net> wrote in message
    news:eiIvdLClGHA.3588@TK2MSFTNGP02.phx.gbl...
    >
    > "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    > news:O%23kISLAlGHA.3816@TK2MSFTNGP02.phx.gbl...
    >> The difference is probably greater because it takes fewer lines of code
    >> to do the same things in Visual Studio (or you can think of the API's as
    >> being more powerful) today than it did in earlier editions.

    >
    > Yes, code obfuscating was greatly enhenced with C# and managed code
    > Ok 10,000,000 new lines of code... after 5 years with 40,000 programers?
    > Thats 50 lines of code per programer per year... sound managable


    Ever thought about coordinating the output of 40,000 programmers so that
    everything will work with everthing else. No it doesn't sound managable at
    all.

    > Stephan
    >
    >
    >>
    >> "SAM-R" <SAM-R@news.postalias> wrote in message
    >> news:eTfilu%23kGHA.3936@TK2MSFTNGP05.phx.gbl...
    >>> Also there is something like 50,000,000 lines of code in Vista. That's
    >>> 10,000,000 more lines of code that XP had.
    >>> "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    >>> news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    >>>> This question keeps appearing in this and other ng's. I found the
    >>>> following to be a very apt description of why bugswatting in Vista is
    >>>> so tough:
    >>>>
    >>>> "Compared to the initial release of Windows XP, the sheer amount of
    >>>> different hardware to be supported, as well as the almost infinite
    >>>> combinations of hardware is proving to be quite a challenge for
    >>>> Microsoft as well as the hardware vendors. One of the biggest hurdles
    >>>> to be faced lies in the fact that it is impossible to find bugs, when
    >>>> certain hardware does not work...."
    >>>>
    >>>> I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    >>>> released.
    >>>>
    >>>>
    >>>
    >>>

    >>
    >>

    >


      My System SpecsSystem Spec

  9.    20 Jun 2006 #9
    Colin Barnhorst Guest

    Re: Why is Vista so buggy?


    I don't think there are 40,000 programers. 10,000 plus 30,000 program
    managers, mayber.

    "Stephan Schaem" <sschaem@sbcglobal.net> wrote in message
    news:eiIvdLClGHA.3588@TK2MSFTNGP02.phx.gbl...
    >
    > "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    > news:O%23kISLAlGHA.3816@TK2MSFTNGP02.phx.gbl...
    >> The difference is probably greater because it takes fewer lines of code
    >> to do the same things in Visual Studio (or you can think of the API's as
    >> being more powerful) today than it did in earlier editions.

    >
    > Yes, code obfuscating was greatly enhenced with C# and managed code
    > Ok 10,000,000 new lines of code... after 5 years with 40,000 programers?
    > Thats 50 lines of code per programer per year... sound managable
    >
    > Stephan
    >
    >
    >>
    >> "SAM-R" <SAM-R@news.postalias> wrote in message
    >> news:eTfilu%23kGHA.3936@TK2MSFTNGP05.phx.gbl...
    >>> Also there is something like 50,000,000 lines of code in Vista. That's
    >>> 10,000,000 more lines of code that XP had.
    >>> "Colin Barnhorst" <colinbarharst(remove)@msn.com> wrote in message
    >>> news:uZtvWA8kGHA.2052@TK2MSFTNGP04.phx.gbl...
    >>>> This question keeps appearing in this and other ng's. I found the
    >>>> following to be a very apt description of why bugswatting in Vista is
    >>>> so tough:
    >>>>
    >>>> "Compared to the initial release of Windows XP, the sheer amount of
    >>>> different hardware to be supported, as well as the almost infinite
    >>>> combinations of hardware is proving to be quite a challenge for
    >>>> Microsoft as well as the hardware vendors. One of the biggest hurdles
    >>>> to be faced lies in the fact that it is impossible to find bugs, when
    >>>> certain hardware does not work...."
    >>>>
    >>>> I took it from PROneTworks Vista Newsletter Vol. 1, Issue 55, just
    >>>> released.
    >>>>
    >>>>
    >>>
    >>>

    >>
    >>

    >



      My System SpecsSystem Spec

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