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| | #1 (permalink) |
| Vista Home Premium x64 | Adding a "Rating" to home-made games... I'm wondering if it is possible to add a Minimum system rating, a Recommended rating and the Users computer's rating to home made games. Any help would be great. (Please tell me if this is the wrong forum ^_^ ) |
My System Specs![]() |
| | #2 (permalink) |
| Vista Ultimate X64 SP2 | Re: Adding a "Rating" to home-made games... for games without the above info (self-created) try the editing tool: You can try this to edit it: vge.editor - Â Vista Game Explorer Editor Further info (for adding games to the Game explorer): A How To for Me: How to add games to the Windows Vista Games Explorer |
My System Specs![]() |
| | #3 (permalink) |
| Vista Home Premium x64 | Re: Adding a "Rating" to home-made games... Thank-you, but VGEE doesn't have a thing to edit ratings...I looked in regedit, but found nothing useful... |
My System Specs![]() |
| | #4 (permalink) |
| Vista Ultimate X64 SP2 | Re: Adding a "Rating" to home-made games... You can change Game Titles, Publishers, Developers, Product Version (Or Clip this value from an EXE), Release Date, Genre, Performance Rating, Content Rating, and Content Descriptors. Tips and Hacks: Vista Game Explorer Editor for Windows |
My System Specs![]() |
| | #5 (permalink) |
| Vista Home Premium x64 | Re: Adding a "Rating" to home-made games... I think the rating changer is only in version 2.15 because it's not in the version I have. Also version 2.15 doesn't work for me... These are the Error Details... Code: See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at VGEE.frmMain.frmMain_Load(Object sender, EventArgs e)
at System.EventHandler.Invoke(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll
----------------------------------------
Vista Game Explorer Editor
Assembly Version: 0.2.1.5
Win32 Version: 0.2.1.5
CodeBase: file:///C:/Program%20Files%20(x86)/Vista%20Game%20Explorer%20Editor/Beta%202.x/Vista%20Game%20Explorer%20Editor.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3074 (QFE.050727-3000)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Interop.IWshRuntimeLibrary
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Vista%20Game%20Explorer%20Editor/Beta%202.x/Interop.IWshRuntimeLibrary.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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My System Specs![]() |
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